Quinn Bradshaw Franks

They / He @proceduralgunk

Quinn Franks is an Australian 3D animator and game developer interested in using new technologies for film and interactive media to develop surreal character driven work. He often employs themes of identity, isolation, unreality and interpersonal tensions through a combination of new media, bizarre imagery and unhinged characters.

Quinn completed both his Bachelor’s and Honours in Animation at the Victorian College of the Arts (University of Melbourne) from 2019 – 2022, in which his research focused on experimental approaches to 3D animation and virtual production pipelines.

Quinn has exhibited his work internationally, including at the 2023 Ann Arbor Film Festival where he was invited as a panelist to promote in-depth explorations of animated cinema as an art form and to present emerging practices within 3D experimental animation. In 2024 he was invited to Berlin to attend the 2024 Pictoplasma Academy and Conference.

Most recently throughout 2025 he has presented works at ACMI, Freeplay Angles and Play Now, and is currently developing a new work for exhibition at First Draft launching in April.